Angela©️™️
Myanmar·
IRANIAN HEROES
Every ranked attack we track, folded into the comps and hero loadouts the ladder is using right now. Per league and per Town Hall, with how each moved against the week before.
630,281 ranked attacks in Legend I · Oct 19 to Oct 25 (last 7 finished days)
181,573 attacks · usage −12% vs prior 7 days
2.32
scope 2.35
45.8%
of its attacks
ATC❄️Ewan23
BNDZ hiroya
阿牛✨FC
hiroyaEveryone here draws from the same pool, so this is both what your next opponent brings and what your own base is getting hit by.
The highest-ranked players on the planet, live from Supercell's global ranking, with what each player last attacked with.
Myanmar·
IRANIAN HEROES
Iraq·
JK EMPIRE
Hong Kong·
柚子社
Follow anyone, free. On the site means they have an account here.
Last season: hiroya⭐️ finished #1 with 5,912.
Legend I rolls on 2 Nov at 05:00 UTC. Make your pick before then. We settle it from our own Top 1000 read at 05:05.
Each card reads as two sentences: the white number is how often the hero shows up at all, the green one is how often this exact pet + equipment loadout does, both as a share of every Legend I attack. Each chip carries its own move vs the prior 7 days.
Grand Warden
25% of every Grand Warden that shows up
Show 9 more loadouts ▾
Dragon Duke
42% of every Dragon Duke that shows up
Show 9 more loadouts ▾
Archer Queen
39% of every Archer Queen that shows up
Show 9 more loadouts ▾
Barbarian King
41% of every Barbarian King that shows up
Show 9 more loadouts ▾
Minion Prince
80% of every Minion Prince that shows up
Show 9 more loadouts ▾
Royal Champion
84% of every Royal Champion that shows up
Show 9 more loadouts ▾
The three highest average-trophy countries in Legend I with enough tracked attacks. Every country has its own meta.

Vietnam
#02 BY TROPHIES
5,334
Its top comp→ −3.1 pts vs scope
3★ rate 48.8%→ +4.0 pts vs scope

India
#03 BY TROPHIES
5,329
Its top comp→ −1.3 pts vs scope
3★ rate 46.7%→ +1.9 pts vs scope
Polled from Supercell’s API · some players found via ClashKing (Creator Code: ClashKing) · aggregated hourly · player data can trail the in-game boards · not affiliated with Supercell