Air Defense takedown

At TH18 a level 16 Air Defense has 2,000 hitpoints. The fewest spells that take it down: 1 Earthquake, 2 Lightning (3 spells).

At every Town Hall

Your own spells at max level for that Town Hall, no Clan Castle spells. The fewest spells.

What takes down a Air Defense at each Town Hall
Town Hall Hitpoints Lightning Earthquake and Lightning
TH81,0504 Lightning4 Lightning
TH91,1004 Lightning1 Earthquake, 3 Lightning
TH101,2104 Lightning1 Earthquake, 3 Lightning
TH111,3003 Lightning1 Earthquake, 2 Lightning
TH121,4003 Lightning1 Earthquake, 2 Lightning
TH131,5003 Lightning1 Earthquake, 2 Lightning
TH141,6503 Lightning3 Lightning
TH151,7503 Lightning3 Lightning
TH161,8503 Lightning3 Lightning
TH171,9503 Lightning3 Lightning
TH182,0003 Lightning1 Earthquake, 2 Lightning

With hero equipment

At TH18, everything at max level, fewest spells first.

    • Rocket Backpack×1

    Rocket Backpack

    No spells · 150 overkill

    • Flame Blower×1

    Flame Blower

    No spells · 500 overkill

    • Seeking Shield×1

    Seeking Shield

    No spells · 500 overkill

    • Fire Heart×1

    Fire Heart

    No spells · 1,000 overkill

Hitpoints by level

Air Defense hitpoints at each level
LevelTown HallHitpoints
1TH4800
2TH4850
3TH5900
4TH6950
5TH71,000
6TH81,050
7TH91,100
8TH101,210
9TH111,300
10TH121,400
11TH131,500
12TH141,650
13TH151,750
14TH161,850
15TH171,950
16TH182,000

Other buildings