Wizard Tower takedown

At TH18 a level 17 Wizard Tower has 3,300 hitpoints. The fewest spells that take it down: 2 Earthquake, 3 Lightning (5 spells).

At every Town Hall

Your own spells at max level for that Town Hall, no Clan Castle spells. The fewest spells.

What takes down a Wizard Tower at each Town Hall
Town Hall Hitpoints Lightning Earthquake and Lightning
TH89604 Lightning1 Earthquake, 3 Lightning
TH91,2004 Lightning1 Earthquake, 3 Lightning
TH101,6004 Lightning4 Lightning
TH111,9004 Lightning4 Lightning
TH122,1204 Lightning4 Lightning
TH132,5005 Lightning2 Earthquake, 3 Lightning
TH142,8005 Lightning5 Lightning
TH153,0005 Lightning5 Lightning
TH163,1505 Lightning5 Lightning
TH173,3005 Lightning2 Earthquake, 3 Lightning
TH183,3005 Lightning2 Earthquake, 3 Lightning

With hero equipment

At TH18, everything at max level, fewest spells first.

    • Rocket Spear×2

    2 Rocket Spear throws

    No spells · 443 overkill

    • Fireball×1

    Fireball

    No spells · 800 overkill

    • Meteor Staff×1
    • Flame Blower×1

    Meteor Staff + Flame Blower

    No spells · 50 overkill

    • Seeking Shield×1
    • Meteor Staff×1

    Seeking Shield + Meteor Staff

    No spells · 50 overkill

Hitpoints by level

Wizard Tower hitpoints at each level
LevelTown HallHitpoints Supercharged
1TH5620
2TH5650
3TH6680
4TH7730
5TH8840
6TH8960
7TH91,200
8TH101,440
9TH101,600
10TH111,900
11TH122,120
12TH132,240
13TH132,500
14TH142,800
15TH153,000
16TH163,150
17TH173,3003,375

Other buildings