Laboratory takedown

At TH18 a level 16 Laboratory has 1,500 hitpoints. The fewest spells that take it down: 1 Earthquake, 2 Lightning (3 spells).

At every Town Hall

Your own spells at max level for that Town Hall, no Clan Castle spells. The fewest spells.

What takes down a Laboratory at each Town Hall
Town Hall Hitpoints Lightning Earthquake and Lightning
TH87503 Lightning3 Lightning
TH98303 Lightning3 Lightning
TH109503 Lightning1 Earthquake, 2 Lightning
TH111,0703 Lightning1 Earthquake, 2 Lightning
TH121,1403 Lightning1 Earthquake, 2 Lightning
TH131,2103 Lightning1 Earthquake, 2 Lightning
TH141,2803 Lightning1 Earthquake, 2 Lightning
TH151,3503 Lightning1 Earthquake, 2 Lightning
TH161,4003 Lightning1 Earthquake, 2 Lightning
TH171,4503 Lightning1 Earthquake, 2 Lightning
TH181,5003 Lightning1 Earthquake, 2 Lightning

With hero equipment

At TH18, everything at max level, fewest spells first.

    • Giant Arrow×1

    Giant Arrow

    No spells · No overkill

    • Rocket Backpack×1

    Rocket Backpack

    No spells · 650 overkill

    • Flame Blower×1

    Flame Blower

    No spells · 1,000 overkill

    • Fire Heart×1

    Fire Heart

    No spells · 1,500 overkill

Hitpoints by level

Laboratory hitpoints at each level
LevelTown HallHitpoints
1TH3500
2TH4550
3TH5600
4TH6650
5TH7700
6TH8750
7TH9830
8TH10950
9TH111,070
10TH121,140
11TH131,210
12TH141,280
13TH151,350
14TH161,400
15TH171,450
16TH181,500

Other buildings