Dark Elixir Drill takedown
At TH18 a level 11 Dark Elixir Drill has 1,600 hitpoints. The fewest spells that take it down: 1 Earthquake, 2 Lightning (3 spells).
At every Town Hall
Your own spells at max level for that Town Hall, no Clan Castle spells. The fewest spells.
| Town Hall | Level | Hitpoints | Lightning | Earthquake and Lightning |
|---|---|---|---|---|
| TH8 | 3 | 920 | 4 Lightning | 1 Earthquake, 3 Lightning |
| TH9 | 6 | 1,160 | 4 Lightning | 1 Earthquake, 3 Lightning |
| TH10 | 7 | 1,280 | 4 Lightning | 1 Earthquake, 3 Lightning |
| TH11 | 8 | 1,380 | 3 Lightning | 3 Lightning |
| TH12 | 9 | 1,480 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH13 | 9 | 1,480 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH14 | 10 | 1,550 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH15 | 10 | 1,550 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH16 | 11 | 1,600 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH17 | 11 | 1,600 | 3 Lightning | 1 Earthquake, 2 Lightning |
| TH18 | 11 | 1,600 | 3 Lightning | 1 Earthquake, 2 Lightning |
With hero equipment
At TH18, everything at max level, fewest spells first.
×1
Rocket Backpack
No spells · 550 overkill
×1
Flame Blower
No spells · 900 overkill
×1
Fire Heart
No spells · 1,400 overkill
×1
Spiky Ball
No spells · 1,650 overkill
Hitpoints by level
| Level | Town Hall | Hitpoints | Supercharged |
|---|---|---|---|
| 1 | TH7 | 800 | |
| 2 | TH7 | 860 | |
| 3 | TH7 | 920 | |
| 4 | TH9 | 980 | |
| 5 | TH9 | 1,060 | |
| 6 | TH9 | 1,160 | |
| 7 | TH10 | 1,280 | |
| 8 | TH11 | 1,380 | |
| 9 | TH12 | 1,480 | |
| 10 | TH14 | 1,550 | |
| 11 | TH16 | 1,600 | 1,650 |