Hero Hall takedown

At TH18 a level 12 Hero Hall has 6,000 hitpoints. The fewest spells that take it down: 1 Earthquake, 6 Lightning (7 spells).

At every Town Hall

Your own spells at max level for that Town Hall, no Clan Castle spells. The fewest spells.

What takes down a Hero Hall at each Town Hall
Town Hall Hitpoints Lightning Earthquake and Lightning
TH81,6006 Lightning6 Lightning
TH92,4008 Lightning1 Earthquake, 6 Lightning
TH103,2008 Lightning1 Earthquake, 6 Lightning
TH113,6008 Lightning2 Earthquake, 5 Lightning
TH123,8007 Lightning1 Earthquake, 5 Lightning
TH134,2008 Lightning2 Earthquake, 5 Lightning
TH144,6009 Lightning1 Earthquake, 6 Lightning
TH155,0009 Lightning1 Earthquake, 6 Lightning
TH165,4009 Lightning1 Earthquake, 6 Lightning
TH175,8009 Lightning3 Earthquake, 5 Lightning
TH186,0009 Lightning1 Earthquake, 6 Lightning

With hero equipment

At TH18, everything at max level, fewest spells first.

    • Fireball×1
    • Rocket Backpack×1

    Fireball + Rocket Backpack

    No spells · 250 overkill

    • Spiky Ball×1
    • Fire Heart×1

    Spiky Ball + Fire Heart

    No spells · 250 overkill

    • Fireball×1
    • Flame Blower×1

    Fireball + Flame Blower

    No spells · 600 overkill

    • Fireball×1
    • Fire Heart×1

    Fireball + Fire Heart

    No spells · 1,100 overkill

Hitpoints by level

Hero Hall hitpoints at each level
LevelTown HallHitpoints
1TH4800
2TH81,600
3TH92,400
4TH103,200
5TH113,600
6TH123,800
7TH134,200
8TH144,600
9TH155,000
10TH165,400
11TH175,800
12TH186,000

Other buildings